morph

plams_morf_reconstr400_2

Plams posted this to dump.fm; I've been tinkering with it and will probably keep working on it.
I enlarged but changed it from a 2-way < => to a one-way gif just to keep the file size small. Eventually it may go back to two-way.

This is an algorithmic morph and it's amusing to see what the program is trying to do.
First problem is images with light coming from opposite directions; in ten frames the shadows have to move to their opposite sides. Second is what to do with the base of the green shaft. The program opts to have it fade from existence. Lazy! Between the green base disappearing and the light changing sides you end up with a strange, awkward twist or crimp in the vertical shaft that we're not supposed to notice.
The next phase will be to redraw these frames by hand and re-animate them. I think I can smooth out some of the obvious incongruities and make a more seamless transition. It will be drawn in a different style but keeping these basic shapes. Why? Obsessive problem solver artist type.

double molecule rmx

tom_1316650238_1316650404

thanks to pepper for this - FWIW the unglitched version was one of my first GIFs. sally mckay helped me lighten the original, after I made it using my Sony camera, which had an in-camera GIF creation feature (but the frames came out dark). the molecules are stop-motion photos of paper spheres and struts pinned to my studio wall.