"Slow and Go" [mp3 removed -- tune is now on Bandcamp]
Octatrack playing modular patch(es) with some overdubbing/multitracking in the sequencer.
In the patch an LFO is opening a filter frequency control in one synth on the upstroke and closing on the down, the inverse of the same wave is opening and closing a volume gate on another synth.
While this is going on continuously a 1V/OCT signal plays a tune.
Things I learned doing this:
How to use a "scene" in the Octatrack arranger to switch delay effect on and off in a single track.
Slicing an LFO-d wave into 64 slices and then muting every other slice to get an additional gating effect.
Tempo changes in the arranger to make these "gated" slices play faster and slower in sync with the percussion.
This is mostly analog but sounds computer-gamy due to MIDI-triggering and "simple waveforms."