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By Thomas Galloway, posted on the Loshadka blog. This jpeg is 113 KB and the original is 347 KB but the dimensions are the same.

This image has a Katamari Damacy feel (the Japanese game where everything gets rolled up together in a magnetized snowball) combined with the Memphis furniture aesthetic of Neapolitan ice cream on hard, polished surfaces. Every element has (simulated) three dimensionality yet hangs weightless in a shallow 2-D space. The loose, irrational weave suggests an 8-level chess version of gestural abstraction, yet somehow without the painful, implied "critique of painting" that usually accompanies references to mid 20th Century modernist art.

Some of the quasi airbrush and painted formica patterns are pure kitsch but every facet of the work seems so careful and considered we embrace these FX-slash-faux-finish indulgences as natural elements of the scheme. This is where an artist's eye and control can begin to tame the lamer aspects of "anything is possible" digital culture.

Afterthought: Perhaps the drawing's most salient property is its paradoxical calm in spite of all its zigzagging motion. The weightless elements don't bob or rock but sit as obdurately as a building. This is how Frank Gehry probably thinks his architecture is--arrested movement on a monumental scale; unfortunately he is a hamfisted sculptor and forgets the poetry.

amusing netflix error

chooseme

Screenshot--I did not fabricate this.
The Alan Rudolph film is pretty good, though I haven't seen it in ages. Ed Ruscha has a minor role as a radio DJ who makes locker room remarks about on-air sex therapist Genevieve Bujold from the safety of his soundproof control room. Keith Carradine plays her mysterious love interest. The Tolkien parts were good, too.

Also, "romantic comedy" doesn't quite nail it for Rudolph: he prefers the term "emotional science fiction." Maybe someone thought that meant hobbits.

"Double Carbon"

"Double Carbon" [mp3 removed -- on Bandcamp, this tune was incorporated into the track "Kicking Boy"]

Bluesy (?) micro house. A five note synth riff changes in real time as virtual knobs for its bandwidth and cutoff frequency are slowly turned. At the beginning only two of the notes are heard; the other three are just percussive hiss--the tune emerges gradually. A 4/4 analog kick commences, then three percussion tracks, layered together. Synthesized strings introduce another riff, playing in rough counterpoint to the first. The strings drop out, then most of the percussion, returning us to the beginning, slightly altered because the exact knob positions aren't duplicated.